# flutter_svg 0.6.2

An SVG rendering and widget library for Flutter, which allows painting and displaying Scalable Vector Graphics 1.1 files.




## Installing
```
export PUB_HOSTED_URL=https://pub.mirror.p-hatan.com
flutter pub add 'flutter_svg:0.6.2'
```
Published: 2018-10-25T18:05:12.807322Z
Expected archive SHA-256: 9f9738f6816bcb57ae499c8d55c13291745005da1019b836a85b64da1af14ec4

Available in cache; verification: upstream_checksum
## Direct dependencies
- flutter: map[sdk:flutter]
- meta: ^1.1.2
- path_drawing: ^0.3.1
- vector_math: ^2.0.4
- xml: ^3.0.0

## Package README (untrusted upstream documentation)
# flutter_svg

[![Pub](https://img.shields.io/pub/v/flutter_svg.svg)](https://pub.dartlang.org/packages/flutter_svg) [![Build Status](https://travis-ci.org/dnfield/flutter_svg.svg?branch=master)](https://travis-ci.org/dnfield/flutter_svg) [![Coverage Status](https://coveralls.io/repos/github/dnfield/flutter_svg/badge.svg?branch=master)](https://coveralls.io/github/dnfield/flutter_svg?branch=master)

<!-- markdownlint-disable MD033 -->
<img src="/../master/example/assets/flutter_logo.svg?sanitize=true" width="200px" alt="Flutter Logo which can be rendered by this package!">
<!-- markdownlint-enable MD033 -->

Draw SVG and Android VectorDrawable (XML) files on a Flutter Widget.

## Getting Started

This is a Dart-native rendering library. Issues/PRs will be raised in Flutter
and flutter/engine as necessary for features that are not good candidates for
Dart implementations (especially if they're impossible to implement without
engine support).  However, not everything that Skia can easily do needs to be
done by Skia; for example, the Path parsing logic here isn't much slower than
doing it in native, and Skia isn't always doing low level GPU accelerated work
where you might think it is (e.g. Dash Paths).

All of the SVGs in the `assets/` folder (except the text related one(s)) now
have corresponding PNGs in the `golden/` folder that were rendered using
`flutter test tool/gen_golden.dart` and compared against their rendering output
in Chrome. Automated tests will continue to compare these to ensure code
changes do not break known-good renderings.

Basic usage (to create an SVG rendering widget from an asset):

```dart
final String assetName = 'assets/image.svg';
final Widget svg = new SvgPicture.asset(
  assetName,
);
```

You can color/tint the image like so:

```dart
final String assetName = 'assets/icon.svg';
final Widget svgIcon = new SvgPicture.asset(
  assetName,
  color: Colors.red,
);
```

The default placeholder is an empty box (`LimitedBox`) - although if a `height` or
`width` is specified on the `SvgPicture`, a `SizedBox` will be used instead (which
ensures better layout experience).  There is currently no way to show an
Error visually, however errors will get properly logged to the console in debug
mode.

You can also specify a placeholder widget. The placeholder will display during
parsing/loading (normally only relevant for network access).

```dart
// Will print error messages to the console.
final String assetName = 'assets/image_that_does_not_exist.svg';
final Widget svg = new SvgPicture.asset(
  assetName,
);

final Widget networkSvg = new SvgImage.network(
  'https://site-that-takes-a-while.com/image.svg',
  loadingPlaceholderBuilder: (BuildContext context) => new Container(
      padding: const EdgeInsets.all(30.0),
      child: const CircularProgressIndicator()),
);
```

If you'd like to render the SVG to some other canvas, you can do something like:

```dart
import 'package:flutter_svg/flutter_svg.dart';
final String rawSvg = '''<svg viewBox="...">...</svg>''';
final DrawableRoot svgRoot = await svg.fromSvgString(rawSvg, rawSvg);

// If you only want the final Picture output, just use
final Picture picture = svgRoot.toPicture();

// Otherwise, if you want to draw it to a canvas:
// Optional, but probably normally desirable: scale the canvas dimensions to
// the SVG's viewbox
svgRoot.scaleCanvasToViewBox(canvas);

// Optional, but probably normally desireable: ensure the SVG isn't rendered
// outside of the viewbox bounds
svgRoot.clipCanvasToViewBox(canvas);
svgRoot.draw(canvas, size);
```

The `SvgPicture` helps to automate this logic, and it provides some convenience
wrappers for getting assets from multiple sources and caching the resultant
`Picture`.  _It does not render the data to an `Image` at any point_; you certainly
can do that in Flutter, but you then lose some of the benefit of having a vector
format to begin with.

While I'm making every effort to avoid needlessly changing the API, it's not
guarnateed to be stable yet (hence the pre-1.0.0 version). To date, the biggest change
is deprecating the `SvgImage` widgets in favor of `SvgPicture` - it became very confusing
to maintain that name, as `Picture`s are the underlying mechanism for rendering
rather than `Image`s.

See [main.dart](/../master/example/main.dart) for a complete sample.

## Use Cases

- Your designer creates a vector asset that you want to include without
  converting to 5 different raster format resolutions.
- Your vector drawing is meant to be static and non (or maybe minimally)
  interactive.
- You want to load SVGs dynamically from network sources at runtime.
- You want to paint SVG data and render it to an image.

## TODO

This list is not very well ordered.  I'm mainly picking up things that seem
interesting or useful, or where I've gotten a request to fix something/example
of something that's broken.

- [ ] Text support.
- [x] Gradient support ~~(Linear: Mostly done, Radial: finishing this will require
      newer version of flutter).~~
- [x] Dash path support.
- [ ] Dash path with percentage dasharray values.
- [ ] More SVG samples to cover more complicated cases (getting there - please
      file issues for things that don't work!).
- [ ] Display/visibility support.
- [x] Unit tests. ~~In particular, tests that validate XML -> Drawable*
      structures. (Vastly improved as of 0.2.)~~ this is getting there,
      just need to stay on top of it.
- [ ] Inheritance of inheritable properties (~~necessary? preprocess?~~
      significant progress, still some rough edges, particularly for definitions).
- [ ] Support for minimal CSS/styles?  See also
      [svgcleaner](https://github.com/razrfalcon/svgcleaner) (partial - style
      attribute mostly supported).
- [ ] XLink/ref support (necessary? partially supported for gradients).
- [ ] Glyph support?
- [ ] Markers.
- [ ] Filters/effects.
- [ ] Android Vector Drawable support (PoC implementation so far).
- [x] Caching of image.
- [ ] The XML parsing implementation is heavy for what this really needs. I've
      made efforts to keep the API forward-reading-only compatible to
      eventually be able to use a SAX/XMLReader streaming style parser.
- [x] Color swapping/hue shifting/tinting of asset.

## Probably out of scope

- SMIL animations. That just seems crazy.  I think it'll be possible to animate
  the SVG but probably in a more Flutter driven way.
- Full (any?) CSS support - preprocess your SVGs (perhaps with svgcleaner to
  get rid of all CSS?)
- Scripting in SVGs
- Foreign elements
- Rendering properties/hints

## SVG sample attribution

SVGs in `/assets/w3samples` pulled from [W3 sample files](https://dev.w3.org/SVG/tools/svgweb/samples/svg-files/)

SVGs in `/assets/deborah_ufw` provided by @deborah-ufw

SVGs in `/assets/simple` are pulled from trivial examples or generated to test
basic functionality - some of them come directly from the SVG 1.1 spec.

SVGs in `/assets/wikimedia` are pulled from [Wikimedia Commons](https://commons.wikimedia.org/wiki/Main_Page)

Android Drawables in `assets/android_vd` are pulled from Android Documentation and examples.

The Flutter Logo created based on the Flutter Logo Widget © Google.

The Dart logo is from [dartlang.org](https://github.com/dart-lang/site-shared/blob/master/src/_assets/images/dart/logo%2Btext/horizontal/original.svg)
© Google

Please submit SVGs this can't render properly (e.g. that don't render here the
way they do in chrome), as long as they're not using anything "probably out of
scope" (above).

## Changelog
# CHANGES

## 0.6.2

- Consume updated version of path_drawing, which fixes https://github.com/dnfield/flutter_svg/issues/73

## 0.6.1

- Fixed an issue with stroke and fill inheritence (and added test)
- General formatting/analyzer cleanup

## 0.6.0

- **BREAKING** Update Flutter version dependencies/package dependencies
- Print unhandled errors only once, and only in debug mode (000e17f)
- Add ability to specify a `BoxFit` and `Alignment` for SvgPictures (Thanks @sroddy!).
- Support `userSpaceOnUse` gradientUnits (@sroddy)
- Miscellaneous bug fixes
- Restructure project to match expectations of Flutter tooling

## 0.5.5

- Create a new class to encapsulate `Paint` and assist with inheriting all painting properties.
- Fixes regression introduced in v0.5.2 where some previously working inheritence stopped working.
- Support more complex stroke/fill property inheritence.

## 0.5.4

- Consume latest path_drawing (and path_parsing) packages to fix issue(s) with smooth curve handling.

## 0.5.3

- Revert `HttpStatus.OK` change - not ready yet for Flutter beta channel

## 0.5.2

- Fix bug(s) in processing stroke and fill opacity when stroke/fill are inherited.
- Fix HTTP network headers for network pictures

## 0.5.1

- Consume latest change from path_drawing (fixes exponent validation)

## 0.5.0

- Minimum Flutter version is now 0.5.1 (latest beta as of release)
  - Merge in support for Focal Pointed Radial Gradients
  - Use asset directory references in pubspec.yaml
- Better support for nested `<tspan>` styles
- Support for `text-anchor` attribute
- Fix `<ellipse>` parsing bug (ellipses were drawn at half the expected size)
- Fix `<polyline>` parsing bug (polylines were incorrectly forced to be closed)

## 0.4.1

- Fix bug where widget caused exception in a `FittedBox`

## 0.4.0

- Added `width` and `height` properties to `SvgPicture`
- Remove deprecated code related to `SvgImage`
- Improved reporting of error conditions
  - Unsupported style elements will report an error
  - Unresolvable definitions will report an error
- Fixed `matchesTextDirection`
- Support for `text-anchor`

## 0.3.3

- Fix centering/scaling of canvas when viewBox is not square
- Improved color parsing

## 0.3.2

- Bug fix around caching for tinting/coloring (color was not being properly included in cache keys)

## 0.3.1

- Support for tinting/coloring the output
- Documentation updates

## 0.3.0

- This version represents a major rewrite of the widget(s) involved in rendering
  SVG drawings. This is primarily to support caching and better performance in rendering.
- New method on DrawableRoot toPicture to create a ui.Picture object from the SVG.
- Support for caching of Pictures, similar to how framework caches images. This will
  eventually be configurable, but is not as of this release.

### BREAKING CHANGES

- BREAKING CHANGE: `SvgImage`, `AvdImage`, and `VectorDrawableImage` have been
  deprecated. They relied on methods that are less efficient than those
  now surfaced in `SvgPicture`.
- BREAKING CHANGE: Size is no longer passed to `SvgPicture` - its size is
  determined by parent size.
- BREAKING CHANGE: `clipToViewBox` is now called `allowDrawingOutsideViewBox`.
  It defaults to false. It should not ordinarily be set to true, as it can allow
  unexpected memory usage if your vector graphic tries to draw far outside of
  the viewBox bounds.
- BREAKING CHANGE: `SvgPicture` does not support custom `ErrorWidgetBuilder`s at
  this point in time.  However, errors will be properly logged to the console.
  This is a result of improvements in the loading/caching of drawings.

## 0.2.0

- Fix bug(s) in inheritence (better rendering of Ghostscript_Tiger.svg)
- Support for `<clipPath>`s
- Refactoring of how gradients are handled to enable clipPaths
- Refactor of SVG shape -> path logic

## 0.1.4

- Fix bugs in `<radialGradient>` percentage handling.
- Add error widget on error.
- Add ability to specify error/placeholder widgets.
- Minor improvement on flutter logo SVG (add missing gradient).
- Improve docs, unit tests.

## 0.1.3

- Add more unit tests and rendering tests (!).
- Add top level flutter_svg.dart.
- Fix bugs found in transform matrix logic for skewX and skewY.
- Minor improvements in handling inheritence for PathFillType.
- Support gradient spread types (TileModes in Flutter).

## 0.1.2

- Bump to path_drawing 0.2.3 (fix arc defect).
- Handle 'none' in dasharray without throwing exception.
- Better handling of inheritence and 'none' in fill/stroke/dasharray

## 0.1.1

- Handle opacity on groups and inherited/blended opacity.
- Fixes elements that have both opacity and stroke-opacity or fill-opacity.
- Improvements for inheritence.
- Fixes related to unspecified fills on shapes.

## 0.1.0

Bumping minor version due to internal breaking changes and new support. Works on dev channel as of release (Flutter >= 0.3.6).

- Refactor `DrawableRoot` to support top level style definition.
- Support for dash paths.
- Support for more inherited attributes.
- Initial support for `@style` attributes.
- Support for `rgb()` color attribute/styles.
- Change painting order from stroke first, then fill to fill first, then stroke (matches Chrome rendering of `assets/simple/style_attr.svg`).

## 0.0.2

Initial text support.  Relies on flutter 0.3.6.

## 0.0.1

Initial release.  Relies on pre-released master.







 
