screenshot
3.0.0Flutter Screenshot Package (Runtime). Capture any Widget as an image.
Readme
A simple package to capture widgets as Images. Now you can also capture the widgets that are not rendered on the screen!
This package wraps your widgets inside RenderRepaintBoundary
Capture a widget: Capture an invisible widget (a widget which is not part of the widget tree): |
Getting Started
This handy package can be used to capture any Widget including full screen screenshots & individual widgets like Text().
- Create Instance of
Screenshot Controller
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
Uint8List _imageFile;
//Create an instance of ScreenshotController
ScreenshotController screenshotController = ScreenshotController();
@override
void initState() {
// TODO: implement initState
super.initState();
}
...
}
- Wrap the widget that you want to capture inside
ScreenshotWidget. Assign the controller toscreenshotControllerthat you have created earlier
Screenshot(
controller: screenshotController,
child: Text("This text will be captured as image"),
),
- Take the screenshot by calling
capturemethod. This will return aUint8List
screenshotController.capture().then((Uint8List image) {
//Capture Done
setState(() {
_imageFile = image;
});
}).catchError((onError) {
print(onError);
});
Capturing Widgets that are not in the widget tree
You can capture invisible widgets by calling captureFromWidget and passing a widget tree to the function
screenshotController
.captureFromWidget(Container(
padding: const EdgeInsets.all(30.0),
decoration: BoxDecoration(
border:
Border.all(color: Colors.blueAccent, width: 5.0),
color: Colors.redAccent,
),
child: Text("This is an invisible widget")))
.then((capturedImage) {
// Handle captured image
});
Capturing a List Widget
You can capture a long Invisible widgets by using captureFromLongWidget function.
var randomItemCount = Random().nextInt(100);
///
/// Step 1: Create Long widget using Column.
///
var myLongWidget = Builder(builder: (context) {
return Container(
padding: const EdgeInsets.all(30.0),
decoration: BoxDecoration(
border:
Border.all(color: Colors.blueAccent, width: 5.0),
color: Colors.redAccent,
),
///
/// Note: Do not use Scrolling widget, instead place your children in Column.
///
/// Do not use widgets like 'Expanded','Flexible',or 'Spacer'
///
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
for (int i = 0; i < randomItemCount; i++)
Text("Tile Index $i"),
],
));
});
///
/// Step 2:
/// Use `captureFromLongWidget` function for taking screenshot.
///
screenshotController
.captureFromLongWidget(
InheritedTheme.captureAll(
context,
Material(
child: myLongWidget,
),
),
delay: Duration(milliseconds: 100),
context: context,
///
/// Additionally you can define constraint for your image.
///
/// constraints: BoxConstraints(
/// maxHeight: 1000,
/// maxWidth: 1000,
/// )
)
.then((capturedImage) {
// Handle captured image
});
Saving images to Specific Location
For this you can use captureAndSave method by passing directory location. By default, the captured image will be saved to Application Directory. Custom paths can be set using path parameter. Refer path_provider
Note
Method
captureAndSaveis not supported forweb.
final directory = (await getApplicationDocumentsDirectory ()).path; //from path_provide package
String fileName = DateTime.now().microsecondsSinceEpoch;
path = '$directory';
screenshotController.captureAndSave(
path //set path where screenshot will be saved
fileName:fileName
);
Saving images to Gallery
If you want to save captured image to Gallery, Please use https://github.com/hui-z/image_gallery_saver Example app uses the same to save screenshots to gallery.
Sharing Captured Images
await _screenshotController.capture(delay: const Duration(milliseconds: 10)).then((Uint8List image) async {
if (image != null) {
final directory = await getApplicationDocumentsDirectory();
final imagePath = await File('${directory.path}/image.png').create();
await imagePath.writeAsBytes(image);
/// Share Plugin
await Share.shareFiles([imagePath.path]);
}
});
Note:
Captured image may look pixelated. You can overcome this issue by setting value for pixelRatio
The pixelRatio describes the scale between the logical pixels and the size of the output image. It is independent of the window.devicePixelRatio for the device, so specifying 1.0 (the default) will give you a 1:1 mapping between logical pixels and the output pixels in the image.
double pixelRatio = MediaQuery.of(context).devicePixelRatio;
screenshotController.capture(
pixelRatio: pixelRatio //1.5
)
Sometimes rastergraphics like images may not be captured by the plugin with default configurations. The issue is discussed here.
...screenshot is taken before the GPU thread is done rasterizing the frame
so the screenshot of the previous frame is taken, which is wrong.
The solution is to add a small delay before capturing.
screenshotController.capture(delay: Duration(milliseconds: 10))
Known Issues
Platform Views are not supported. (Example: Google Maps, Camera etc)issue
Changelog
[3.0.0] - 14/05/2024
- Make API Changes compatible with Flutter 3.22.0
- BREAKING CHANGE: Add flutter version constraint to be >=3.22.0. This will break for lower versions of Flutter.
[2.5.0] - 14/05/2024
- Revert Changes from 2.4.0 release.
- BREAKING CHANGE: Add flutter version constraint to be <3.22.0
[2.4.0] - 14/05/2024
- Update
ViewConfigurationparameters. - BREAKING CHANGE: This will throw Compile time error for versions <=3.19.
[2.3.0] - 15/03/2024
- Revert ViewConfiguration
ViewConfigurationparameters inwidgetToUiImageto match API with size parameter . - BREAKING CHANGE: This will throw Compile time error for versions >=3.18 and <=3.19 and for some Pre release versions.
[2.2.0] - 15/03/2024
- Update ViewConfiguration
ViewConfigurationparameters inwidgetToUiImageto match API with constraint parameter. - BREAKING CHANGE: This will throw Compile time error for versions <=3.18 and >=3.19.
[2.1.0] - 13/05/2023
- New Functions:
captureFromLongWidgetandlongWidgetToUiImage. Calculates widgets size and captures whole widget at once. - BREAKING CHANGE: add minimum flutter version constraint. so if your project is below flutter 3.10, Please consider using version 1.3.0
[2.0.0] - 13/05/2023
- BREAKING CHANGE: supports flutter version >=3.10 only.
- Migrate to
FlutterViewfromui.window@Mayb3Nots
[1.3.0] - 27/12/2022
- Fix disposing widgets after capturing in widgetToUiImage function @Lan-tb
[1.2.3] - 15/07/2021
- Support Inheriting Theme for Invisible Widget
[1.2.2] - 14/07/2021
- Add pixelRatio to captureFromWidget @hashirshoaeb
- Fix assertion issue
[1.2.1] - 13/06/2021
- Removal of compilation warning @yanivshaked
[1.2.0] - 13/06/2021
- Add support for invisible widget capture
[1.0.0-nullsafety.0] - 10/02/2021
- Add nullsafety
[0.3.0] - 10/02/2021
- breaking change capture method returns Uint8List instead of File.
- support for web and windows
- Add captureAndSave method.
[0.2.0] - 10/06/2020
- Add captureAsUiImage method
[0.1.1] - 11/05/2019
- 20 Millisecond delay has been added. See issue https://github.com/flutter/flutter/issues/22308
- Example app can now save images directly to Gallery (using https://github.com/hui-z/image_gallery_saver)
[0.1.0] - 09/05/2019
- changed path_provider version to ^1.1.0
[0.0.2] - 16/02/2019
- added support for older versions of path provider
[0.0.1] - 12/02/2019
- initial release.
Installing
export PUB_HOSTED_URL=https://pub.mirror.p-hatan.com
flutter pub add screenshotpubspec.yaml
name: screenshot
description: Flutter Screenshot Package (Runtime). Capture any Widget as an image.
version: 3.0.0
homepage: https://github.com/SachinGanesh/screenshot
environment:
sdk: '>=2.12.0 <4.0.0'
flutter: '>=3.22.0'
# analyzer:
# enable-experiment:
# - non-nullable
dependencies:
flutter:
sdk: flutter
dev_dependencies:
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://www.dartlang.org/tools/pub/pubspec
# The following section is specific to Flutter.
flutter: null
# To add assets to your package, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
#
# For details regarding assets in packages, see
# https://flutter.io/assets-and-images/#from-packages
#
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.io/assets-and-images/#resolution-aware.
# To add custom fonts to your package, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts in packages, see
# https://flutter.io/custom-fonts/#from-packages
Version history
| Version | Published | Archive | SHA-256 |
|---|---|---|---|
| 0.0.1 | On demand | Download | cacace36…9d3b69 |
| 0.0.2 | On demand | Download | 22dd5ad5…e9cfe8 |
| 0.1.0 | On demand | Download | 2e66b323…b3da89 |
| 0.1.1 | On demand | Download | 31ca903b…179a1e |
| 0.2.0 | On demand | Download | 7b187dd1…089790 |
| 0.3.0 | On demand | Download | 3b96c5dd…abdd63 |
| 1.0.0-nullsafety.1 | On demand | Download | 633ee2ed…e9a72a |
| 1.1.0 | On demand | Download | c49ff66b…827780 |
| 1.2.0 | On demand | Download | 44afa0a1…5e9c88 |
| 1.2.1 | On demand | Download | 31a0f50f…0b15f8 |
| 1.2.2 | On demand | Download | ca52dca8…6c1f02 |
| 1.2.3 | On demand | Download | 50d6ee74…d733a4 |
| 1.3.0 | On demand | Download | 30bb9fad…b728e2 |
| 2.0.0 | On demand | Download | 65d4050f…d8efb2 |
| 2.1.0 | On demand | Download | 455284ff…c7b81c |
| 2.2.0 | On demand | Download | 5f263a25…e780d0 |
| 2.3.0 | On demand | Download | 54881350…2ebf95 |
| 2.4.0 | On demand | Download | 50414491…f84cbd |
| 2.5.0 | On demand | Download | d448f431…5e2aee |
| 3.0.0 | Cached · Upstream SHA-256 matched | Download | 63817697…ab866b |
Dependencies
flutter {
"sdk": "flutter"
}